Create an animated Logo in Fusion or DaVinci Resolve (Full Tutorial)

Page 5

Example File

Copy and paste the following code into Fusion to get the same Composition:

{
Tools = ordered() {
Sphere = Shape3D {
NameSet = true,
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 4, },
["SurfaceSphereInputs.Radius"] = Input { Value = 10, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 5, }
},
ViewInfo = OperatorInfo { Pos = { 1210, -247.5 } },
},
BG_Blue = Background {
NameSet = true,
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 2000, },
Height = Input { Value = 2000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input { Value = { 0.495049504950495, 0.908769448373409 }, },
End = Input { Value = { 0.503536067892503, 0.263790664780764 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0.688, 1, 1 },
[1] = { 0, 0, 0, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1210, -49.5 } },
},
BG_Yellow = Background {
NameSet = true,
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 2000, },
Height = Input { Value = 2000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input { Value = { 0.0862800565770863, 0.115275813295615 }, },
End = Input { Value = { 0.524752475247525, 0.449080622347949 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.864, 0, 1 },
[1] = { 0, 0, 0, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1210, 49.5 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "BG_Blue",
Source = "Output",
},
Foreground = Input {
SourceOp = "BG_Yellow",
Source = "Output",
},
Gain = Input { Value = 0, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1320, 49.5 } },
},
BG_Red = Background {
NameSet = true,
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 2000, },
Height = Input { Value = 2000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input { Value = { 0.895332390381895, 0.0487977369165488 }, },
End = Input { Value = { 0.456859971711457, 0.545261669024045 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0, 0, 1 },
[1] = { 0, 0, 0, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1210, 148.5 } },
},
CB_Clear = ChannelBoolean {
NameSet = true,
Inputs = {
EffectMask = Input {
SourceOp = "CB_Negative",
Source = "Output",
},
Operation = Input { Value = 12, },
Background = Input {
SourceOp = "Merge2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1430, 148.5 } },
},
Merge2 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge1",
Source = "Output",
},
Foreground = Input {
SourceOp = "BG_Red",
Source = "Output",
},
Gain = Input { Value = 0, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1320, 148.5 } },
},
PipeRouter2 = PipeRouter {
Inputs = {
Input = Input {
SourceOp = "CB_Clear",
Source = "Output",
},
},
ViewInfo = PipeRouterInfo { Pos = { 1540, 148.5 } },
},
ImagePlane3D1 = ImagePlane3D {
CurrentSettings = 2,
CustomData = {
Settings = {
[1] = {
Tools = ordered() {
ImagePlane3D1 = ImagePlane3D {
Inputs = {
["SurfacePlaneInputs.Visibility.IgnoreTransparentPixelsInAuxChannels"] = Input { Value = 0 },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1 },
["MtlStdInputs.MaterialID"] = Input { Value = 1 },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1 },
MaterialInput = Input {
SourceOp = "Text1",
Source = "Output"
}
},
CtrlWZoom = false,
ViewInfo = OperatorInfo { Pos = { 1650, 148.5 } },
CustomData = {
}
}
}
}
}
},
Inputs = {
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Visibility.IgnoreTransparentPixelsInAuxChannels"] = Input { Value = 0, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
MaterialInput = Input {
SourceOp = "PipeRouter2",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1650, 148.5 } },
},
TransUp = Transform {
NameSet = true,
Inputs = {
Center = Input { Value = { 0.5, 0.686704384724187 }, },
Input = Input {
SourceOp = "Base",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 1210, 280.5 } },
},
Base = EllipseMask {
NameSet = true,
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
BorderWidth = Input {
SourceOp = "BaseBorderWidth",
Source = "Value",
},
Solid = Input { Value = 0, },
WriteLength = Input {
SourceOp = "BaseLength",
Source = "Value",
},
OutputSize = Input { Value = FuID { "Custom" }, },
MaskWidth = Input { Value = 2000, },
MaskHeight = Input { Value = 2000, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.2, },
},
ViewInfo = OperatorInfo { Pos = { 1100, 280.5 } },
},
BaseBorderWidth = BezierSpline {
SplineColor = { Red = 16, Green = 35, Blue = 248 },
NameSet = true,
KeyFrames = {
[1] = { 0, RH = { 2.33333333333333, 0.00166666666666667 }, Flags = { Linear = true } },
[5] = { 0.005, LH = { 3.66666666666667, 0.00333333333333333 }, Flags = { Linear = true } }
}
},
BaseLength = BezierSpline {
SplineColor = { Red = 141, Green = 167, Blue = 243 },
NameSet = true,
KeyFrames = {
[1] = { 0, RH = { 89.3333333333333, 0 } },
[160] = { 1, LH = { 76.4848484848485, 1 } }
}
},
CB_Negative = ChannelBoolean {
NameSet = true,
Inputs = {
Operation = Input { Value = 10, },
Background = Input {
SourceOp = "DuBase",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1430, 280.5 } },
},
DuBase = Fuse.Duplicate {
NameSet = true,
Inputs = {
Copies = Input { Value = 9, },
TimeOffset = Input {
SourceOp = "DuBaseTimeOffset",
Source = "Value",
},
Angle = Input {
Value = 32.3450233988861,
Expression = "360/Copies*RotMul",
},
RandomSeed = Input { Value = 26024, },
Background = Input {
SourceOp = "TransUp",
Source = "Output",
},
RotMul = Input {
SourceOp = "DuBaseRotMul",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 1320, 280.5 } },
UserControls = ordered() {
RotMul = {
INP_Integer = false,
INPID_InputControl = "SliderControl",
IC_Steps = 0,
INP_MaxScale = 1,
INP_Default = 1,
INP_MinScale = 0,
LINKID_DataType = "Number",
ICS_ControlPage = "Controls",
ICD_Center = 0.5,
LINKS_Name = "RotMul"
}
}
},
DuBaseTimeOffset = BezierSpline {
SplineColor = { Red = 243, Green = 56, Blue = 70 },
NameSet = true,
KeyFrames = {
[110] = { -80, RH = { 171.666666666667, -53.3333333333333 }, Flags = { Linear = true } },
[295] = { 0, LH = { 233.333333333333, -26.6666666666667 }, Flags = { Linear = true } }
}
},
DuBaseRotMul = BezierSpline {
SplineColor = { Red = 210, Green = 234, Blue = 245 },
NameSet = true,
KeyFrames = {
[1] = { 0, RH = { 115.666666666667, 0 } },
[265] = { 1, LH = { 134.333333333333, 1 } }
}
},
Merge3D3 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Sphere",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1815, -247.5 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1815, 148.5 } },
},
CB_Clear_1 = ChannelBoolean {
NameSet = true,
Inputs = {
EffectMask = Input {
SourceOp = "Instance_CB_Negative",
Source = "Output",
},
Operation = Input { Value = 12, },
Background = Input {
SourceOp = "PipeRouter2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1540, 346.5 } },
},
pTurbulence1 = pTurbulence {
ID = 51,
CustomData = {
Settings = {
}
},
Inputs = {
XStrength = Input { Value = 0.116, },
YStrength = Input { Value = 0.118, },
ZStrength = Input { Value = 0.123, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1StrengthOverLifeLUT",
Source = "Value",
},
Density = Input { Value = 63, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
RegionMode = Input { Value = FuID { "Inside" }, },
Region = Input { Value = FuID { "BitmapRgn" }, },
["BitmapRgn.Bitmap"] = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
["BitmapRgn.Low"] = Input { Value = 0.04, },
},
ViewInfo = OperatorInfo { Pos = { 1815, 346.5 } },
},
pTurbulence1StrengthOverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1 = pEmitter {
ID = 46,
CustomData = {
Settings = {
}
},
Inputs = {
Number = Input { Value = 2500, },
NumberVariance = Input { Value = 50, },
Lifespan = Input { Value = 200, },
LifespanVariance = Input { Value = 70, },
Color = Input { Value = 1, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.007, },
AngleZ = Input { Value = 90, },
Style = Input { Value = FuID { "ParticleStyleNGon" }, },
["ParticleStyleNGon.NGonType"] = Input { Value = 6, },
Region = Input { Value = FuID { "BitmapRgn" }, },
["BitmapRgn.Bitmap"] = Input {
SourceOp = "CB_Clear_1",
Source = "Output",
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.0008, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0029, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.FadeIn"] = Input { Value = 0.036, },
["ParticleStyle.FadeOut"] = Input { Value = 0.8808, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 1705, 346.5 } },
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
Instance_DuBase = Fuse.Duplicate {
NameSet = true,
SourceOp = "DuBase",
Inputs = {
EffectMask = Input { },
SettingsNest = Input { },
ScriptEdit = Input { },
ScriptReload = Input { },
Angle = Input {
Value = 32.3450233988861,
Expression = "360/Copies*RotMul"
},
GainNest = Input { },
Randomize = Input { },
JitterGainNest = Input { },
Background = Input {
SourceOp = "Instance_TransUp",
Source = "Output",
},
CommentsNest = Input { },
FrameRenderScriptNest = Input { },
StartRenderScripts = Input { },
EndRenderScripts = Input { },
},
ViewInfo = OperatorInfo { Pos = { 1320, 346.5 } },
UserControls = ordered() {
RotMul = {
INP_Integer = false,
INPID_InputControl = "SliderControl",
IC_Steps = 0,
INP_MaxScale = 1,
INP_Default = 1,
INP_MinScale = 0,
LINKID_DataType = "Number",
ICS_ControlPage = "Controls",
ICD_Center = 0.5,
LINKS_Name = "RotMul"
}
}
},
Instance_TransUp = Transform {
NameSet = true,
SourceOp = "TransUp",
Inputs = {
EffectMask = Input { },
SettingsNest = Input { },
TransformNest = Input { },
ReferenceSize = Input { },
Input = Input {
SourceOp = "Emitter",
Source = "Mask",
},
CommentsNest = Input { },
FrameRenderScriptNest = Input { },
StartRenderScripts = Input { },
EndRenderScripts = Input { },
},
ViewInfo = OperatorInfo { Pos = { 1210, 346.5 } },
},
Instance_CB_Negative = ChannelBoolean {
NameSet = true,
SourceOp = "CB_Negative",
Inputs = {
EffectMask = Input { },
SettingsNest = Input { },
Background = Input {
SourceOp = "Instance_DuBase",
Source = "Output",
},
Foreground = Input { },
Matte = Input { },
CommentsNest = Input { },
FrameRenderScriptNest = Input { },
StartRenderScripts = Input { },
EndRenderScripts = Input { },
},
ViewInfo = OperatorInfo { Pos = { 1430, 346.5 } },
},
Camera3D1 = Camera3D {
CustomData = {
Settings = {
}
},
Inputs = {
["Transform3DOp.Translate.X"] = Input {
SourceOp = "Camera3D1XOffset",
Source = "Value",
},
["Transform3DOp.Translate.Y"] = Input {
SourceOp = "Camera3D1YOffset",
Source = "Value",
},
["Transform3DOp.Translate.Z"] = Input {
SourceOp = "Camera3D1ZOffset",
Source = "Value",
},
["Transform3DOp.UseTarget"] = Input { Value = 1, },
["Transform3DOp.Target.X"] = Input {
SourceOp = "Camera3D1XTargetPosition",
Source = "Value",
},
["Transform3DOp.Target.Y"] = Input {
SourceOp = "Camera3D1YTargetPosition",
Source = "Value",
},
["Transform3DOp.Target.Z"] = Input {
SourceOp = "Camera3D1ZTargetPosition",
Source = "Value",
},
AoV = Input { Value = 31.5878692018811, },
FLength = Input { Value = 21, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 1815, 247.5 } },
},
Camera3D1XOffset = BezierSpline {
SplineColor = { Red = 250, Green = 59, Blue = 49 },
NameSet = true,
KeyFrames = {
[46] = { 0.525953602744119, RH = { 70, 0.525953602744119 } },
[118] = { 0.0567372897584039, LH = { 94.0024003982544, 0.0751843976126552 }, RH = { 146.997099518776, 0.0344470344345169 } },
[205] = { 0.403729288750123, LH = { 176.002900481224, 0.412768941703695 }, RH = { 278.881498773893, 0.38069722279562 } },
[300] = { 0, LH = { 229.949494949495, 0 } }
}
},
Camera3D1YOffset = BezierSpline {
SplineColor = { Red = 252, Green = 131, Blue = 47 },
NameSet = true,
KeyFrames = {
[1] = { 0.142558492777889, RH = { 16, 0.142558492777889 } },
[46] = { -0.0147108671090384, LH = { 31.001500248909, -0.00635917270101375 }, RH = { 69.9975996017456, -0.0280735781618779 } },
[118] = { 0.0774087603409624, LH = { 94.0024003982544, 0.0740981518803385 }, RH = { 146.997099518776, 0.0814090788975498 } },
[205] = { 0.00722410780407436, LH = { 176.002900481224, 0.0195572370745797 }, RH = { 278.881492304942, -0.0241993797314526 } },
[300] = { 0, LH = { 229.949494949495, 0 } }
}
},
Camera3D1ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 207, Blue = 46 },
NameSet = true,
KeyFrames = {
[1] = { 0.48, RH = { 16, 0.48 } },
[46] = { 0.425184380577168, LH = { 31.001500248909, 0.409170778294596 }, RH = { 69.9975996017456, 0.450806144229283 } },
[118] = { 0.604918591736124, LH = { 94.0024003982544, 0.590645254579009 }, RH = { 146.997099518776, 0.622165540800971 } },
[205] = { 0.519754697844072, LH = { 176.003738435903, 0.29749016258458 }, RH = { 278.881498773893, 1.08607725473489 } },
[300] = { 2, LH = { 229.949494949495, 2 } }
}
},
Camera3D1XTargetPosition = BezierSpline {
SplineColor = { Red = 251, Green = 183, Blue = 208 },
NameSet = true,
KeyFrames = {
[300] = { 0, Flags = { Linear = true } }
}
},
Camera3D1YTargetPosition = BezierSpline {
SplineColor = { Red = 252, Green = 177, Blue = 123 },
NameSet = true,
KeyFrames = {
[46] = { 0.287805513611291, RH = { 99, 0.287805513611291 } },
[205] = { -0.0146398510416105, LH = { 152.005300879478, 0.045408048954679 }, RH = { 278.881452223022, -0.0983543758581257 } },
[300] = { 0, LH = { 229.949494949495, 0 } }
}
},
Camera3D1ZTargetPosition = BezierSpline {
SplineColor = { Red = 254, Green = 247, Blue = 117 },
NameSet = true,
KeyFrames = {
[300] = { 0, Flags = { Linear = true } }
}
},
Emitter = EllipseMask {
NameSet = true,
SourceOp = "Base",
Inputs = {
EffectMask = Input { },
SettingsNest = Input { },
BorderWidth = Input {
SourceOp = "EmitterBorderWidth",
Source = "Value",
},
WritePosition = Input { Expression = "Base.WriteLength-WriteLength" },
WriteLength = Input {
SourceOp = "EmitterLength",
Source = "Value",
},
["ShapeRasterizer.Nest"] = Input { },
CommentsNest = Input { },
FrameRenderScriptNest = Input { },
StartRenderScripts = Input { },
EndRenderScripts = Input { },
},
ViewInfo = OperatorInfo { Pos = { 1100, 346.5 } },
},
EmitterBorderWidth = BezierSpline {
SplineColor = { Red = 16, Green = 35, Blue = 248 },
NameSet = true,
KeyFrames = {
[1] = { 0, RH = { 2.33333333333333, 0.00166666666666667 }, Flags = { Linear = true } },
[5] = { 0.005, LH = { 3.66666666666667, 0.00333333333333333 }, RH = { 54, 0.005 }, Flags = { Linear = true } },
[152] = { 0.005, LH = { 103, 0.005 }, RH = { 157.333333333333, 0.00333333333333333 }, Flags = { Linear = true } },
[168] = { 0, LH = { 162.666666666667, 0.00166666666666667 }, Flags = { Linear = true } }
}
},
EmitterLength = BezierSpline {
SplineColor = { Red = 141, Green = 167, Blue = 243 },
NameSet = true,
KeyFrames = {
[1] = { 0, RH = { 19, 0.019 }, Flags = { Linear = true } },
[55] = { 0.057, LH = { 37, 0.038 }, RH = { 87.3333333333333, 0.057 }, Flags = { Linear = true } },
[152] = { 0.057, LH = { 119.666666666667, 0.057 }, RH = { 157.333333333333, 0.038 }, Flags = { Linear = true } },
[168] = { 0, LH = { 162.666666666667, 0.019 }, Flags = { Linear = true } }
}
},
PipeRouter1 = PipeRouter {
CtrlWZoom = false,
Inputs = {
Input = Input {
SourceOp = "Merge3D3",
Source = "Output",
},
},
ViewInfo = PipeRouterInfo { Pos = { 1815, -346.5 } },
},
pFriction1 = pFriction {
ID = 54,
Inputs = {
VelocityFriction = Input { Value = 0.007, },
SpinFriction = Input { Value = 0, },
Input = Input {
SourceOp = "pTurbulence1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1925, 346.5 } },
},
R3D_Volume = Renderer3D {
NameSet = true,
CustomData = {
ToolVersion = 2
},
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D3",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.WorldCoord"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1980, -247.5 } },
},
Resize1 = BetterResize {
Inputs = {
Width = Input { Value = 250, },
Height = Input { Value = 250, },
HiQOnly = Input { Value = 0, },
PixelAspect = Input { Value = { 1, 1 }, },
Input = Input {
SourceOp = "PipeRouter2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1925, -82.5 } },
},
R3D_Base = Renderer3D {
NameSet = true,
CustomData = {
ToolVersion = 2
},
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.WorldCoord"] = Input { Value = 1, },
["RendererSoftware.Channels.Vector"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 2035, 148.5 } },
},
FastNoise1 = FastNoise {
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 2000, },
Height = Input { Value = 2000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Contrast = Input { Value = 2.27, },
XScale = Input { Value = 10.92, },
SeetheRate = Input { Value = 0.172, },
},
ViewInfo = OperatorInfo { Pos = { 1815, 412.5 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
["MaterialID.MaterialID"] = Input { Value = 3, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pFriction1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2035, 346.5 } },
},
VB_Base = VectorMotionBlur {
NameSet = true,
Inputs = {
Input = Input {
SourceOp = "R3D_Base",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2145, 148.5 } },
},
VolumeFog1 = VolumeFog {
CustomData = {
Settings = {
}
},
Inputs = {
["Translate.Z"] = Input {
Value = 0.1455,
Expression = "Scale.Z/2",
},
["Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
ScaleNest = Input { Value = 1, },
["Scale.Z"] = Input { Value = 0.291, },
SoftEdge = Input { Value = 0.247, },
Samples = Input { Value = 253, },
FirstSliceTime = Input {
Value = 1,
Expression = "time",
},
["Color.Red"] = Input { Value = 0.63, },
["Color.Green"] = Input { Value = 0.63, },
["Color.Blue"] = Input { Value = 0.63, },
FogOnly = Input { Value = 1, },
Detail = Input { Value = 6.06, },
["Noise.Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
["Noise.Scale.Nest"] = Input { Value = 1, },
["Noise.Scale.X"] = Input { Value = 0.019, },
["Noise.Scale.Y"] = Input { Value = 0.109, },
["Noise.Scale.Z"] = Input { Value = 33, },
Density = Input { Value = 5, },
Image = Input {
SourceOp = "R3D_Volume",
Source = "Output",
},
FogImage = Input {
SourceOp = "Resize1",
Source = "Output",
},
SceneInput = Input {
SourceOp = "PipeRouter3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2145, -247.5 } },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2145, 346.5 } },
},
PipeRouter3 = PipeRouter {
Inputs = {
Input = Input {
SourceOp = "PipeRouter1",
Source = "Output",
},
},
ViewInfo = PipeRouterInfo { Pos = { 2145, -346.5 } },
},
SoftGlow2 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Input = Input {
SourceOp = "VB_Base",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2255, 148.5 } },
},
R3D_Particles = Renderer3D {
NameSet = true,
CustomData = {
ToolVersion = 2
},
Inputs = {
["RendererOpenGL.Channels.Vector"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
Quality = Input { Value = 8, },
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.Vector"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 2255, 346.5 } },
},
VB_Particles = VectorMotionBlur {
NameSet = true,
Inputs = {
Input = Input {
SourceOp = "R3D_Particles",
Source = "Output",
},
XScale = Input { Value = 1.52, },
},
ViewInfo = OperatorInfo { Pos = { 2365, 346.5 } },
},
Blur1 = Blur {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
XBlurSize = Input { Value = 33.1, },
Input = Input {
SourceOp = "R3D_Base",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2365, 280.5 } },
},
SoftGlow1 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Threshold = Input { Value = 0.139, },
Gain = Input { Value = 1.876, },
XGlowSize = Input { Value = 21, },
Input = Input {
SourceOp = "VB_Particles",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2475, 346.5 } },
},
LightEffect = ColorCorrector {
NameSet = true,
Inputs = {
EffectMask = Input {
SourceOp = "Blur1",
Source = "Output",
},
MasterRGBGain = Input { Value = 2.21, },
MasterRGBGamma = Input { Value = 0.39, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "SoftGlow1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2585, 346.5 } },
},
MergeInParticles = Merge {
NameSet = true,
Inputs = {
Background = Input {
SourceOp = "SoftGlow2",
Source = "Output",
},
Foreground = Input {
SourceOp = "LightEffect",
Source = "Output",
},
Gain = Input { Value = 0.795, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2640, 148.5 } },
},
IncreaseBrightness = ColorCorrector {
NameSet = true,
Inputs = {
MasterRGBGain = Input { Value = 4.37, },
MasterRGBGamma = Input { Value = 2.78, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "PipeRouter4",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2750, -148.5 } },
},
BlurVolume = Blur {
NameSet = true,
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
XBlurSize = Input { Value = 6.6, },
Input = Input {
SourceOp = "IncreaseBrightness",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2750, -82.5 } },
},
MergeInVolume = Merge {
NameSet = true,
CustomData = {
Settings = {
}
},
Inputs = {
Blend = Input {
SourceOp = "MergeInVolumeBlend",
Source = "Value",
},
Background = Input {
SourceOp = "MergeInParticles",
Source = "Output",
},
Foreground = Input {
SourceOp = "BlurVolume",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2750, 148.5 } },
},
MergeInVolumeBlend = BezierSpline {
SplineColor = { Red = 205, Green = 205, Blue = 205 },
NameSet = true,
KeyFrames = {
[200] = { 0.367, RH = { 221.666666666667, 0.255 }, Flags = { Linear = true } },
[265] = { 0.031, LH = { 243.333333333333, 0.143 }, Flags = { Linear = true } }
}
},
PipeRouter4 = PipeRouter {
Inputs = {
Input = Input {
SourceOp = "VolumeFog1",
Source = "Output",
},
},
ViewInfo = PipeRouterInfo { Pos = { 2750, -247.5 } },
},
Background1 = Background {
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 400, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { 2860, 16.5 } },
},
Remove_Alpha = Merge {
NameSet = true,
Inputs = {
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "MergeInVolume",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2860, 148.5 } },
}
}
}

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